This sketch of the 'Log' was done by Javie Dsouza. This picture has been picked from the original website he had created; which unfortunately has been taken down by Yahoo!.

Thursday, April 15, 2010

Thooie Paitra - losing your marbles

For those who have no clue what i am writing amount; the below should help

Requirements: One wall, a square drawn in the mud, a gull(hole) in the centre and 3 dubs (cement balls or steel ball bearings - preferably one bigger than the other 2 ...and game on.

Rules: from a line a few feet away from the square you needed to throw 2 dubs into the square (praying that one went into the gul) and then on indication from your opponent; try to hit the dub with the 3rd one with you.
If one of the dubs went outside the square – the opponent can place the dub on a side of the square and push it with the aim of getting oth dubs to touch for you to hit
If one of the dubs went outside the square and the other in the gull – the opponent can place the dub on a side of the square and push it with the aim of getting oth dubs to touch for you to hit
If both dubs went outsibe the square; one dub could be place any where in the square for you to hit

Points: Hitting the dub got you 10 points and another dau (turn)
Getting one dub into the gull gets an additional 10 points and another dau
Having the hitting dub bounce outside the square gets a negative 10 points and loss of your dau
Having the hitting dub go full toss on the wall gets a negative 10 points and loss of your dau
Having the hitting dub bounce inside the square without hitting any of the 2 dubs within results only in loss of your dau
He who reaches 100 first wins. And if more than 2 players – they keep playing till all but one reaches 100.

Penalties: to make the game more interesting – you could place bets with marbles at stake – losers giving their marbles to the winners.

Or the loser would becone the Den for the hide and seek that would follow.

Alternativey and more painfully, the loser wuld be subjected to penalties – the most popular being the loser folding his hands and splitting them before the winners can hit them. This would go on till all the wnners missed their hits. Have losers cried...of course. Have others stepped in to save the losers...of course. Did they take the hits for the losers... of course. Did they cry too...of course. Did we stop...no way; we were pretty sadistic back then.

So what the hell is Thooie Paitra?
A disgruntled genius who did not get his turn often enough put in a rule that if the player left his line without calling Thooie paitra before he did; his opponent could capture his spot behind the line and take his dau.

Hows that for some genuine Marinagar lingo??

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